This is not an issue with Rokoko's inertial mocap tools: real-time integrations are supported for all major 3D software. motion capture, post processing is heavy but needed to generate the animation file, meaning it's very hard (unless you cut some big corners) to generate the animation in real-time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |